Archive for December, 2012

[Episode 61] IMpocalypse

We’re as surprised as anyone, but it appears that the world has survived to see 2012 end and 2013 begin. What were the odds, right? It was a close thing there for awhile. (I’m assuming The Doctor saved us.)

I’m glad it turned out this way, though, because we asked you guys to help us craft our end-of-the-year episode, and you delivered! Thorough discussions of your topic proposals lie within. I will warn you, we were… long-winded, at points. I do hope you enjoy that sort of thing.

We spent a little bit of time talking about Minecraft in there, and some of the crazy stuff people are making with it these days, and I promised to drop this link in the shownotes. Which I have now done.

The 2012 IMmies are right around the corner, and it’s gonna be a doozie, because a lot of great PC games came out this year. Seriously. A lot.

In the meantime, though… it’s the IMpocalypse!

Hosted by Eric [Ravenlock]
Participants are James [Vigil80], Robert [Trebor], and Steve [Dukefrukem]
Produced by Clayton [Voodoo]

(Don’t forget to follow our Twitter feed, and if you want to join the discussion, come visit the forum thread over at Colony of Gamers.)

Immortal Machines Needs YOU!

This right here is the link to the forum thread! Follow it, it won’t bite. If you didn’t listen to the audio bit yet and don’t know what I’m talking about, read on.

We’re coming up on the end of 2012, and we’d like to get one more episode in the bag before the world ends or 2013 begins, whichever thing goes down.

Traditionally that means it’s time for The IMmies, and we’ll probably still do that early next year after we’ve all caught up on some 2012 games we haven’t played yet, but we were talking about it after the last recording, and going forward we want the podcast to involve you guys more. Immortal Machines is the PC Gaming podcast of Colony of Gamers, after all, and we like to think we aren’t just doing this for ourselves (sure, we’re mostly doing it for ourselves, but not entirely).

So our next episode is going to be crowdsourced. We’re handing the reins to you! (Nothing can go wrong with this plan.) What do you want to hear us talk about? Nothing’s out of bounds as long as it’s PC related – ask us to talk about a new PC game, a forgotten classic, stuff about the state of the industry, whatever’s on your mind. We’re gonna talk about what you tell us to. And while I reserve the right to change this later, my current intention is to leave nothing out – if you post it in the thread on the CoG forums, we’ll say something about it, no matter how long the thread gets. If it’s a three hour episode, then it is.

But that also means that if you make no requests, the episode might be very short.  So go over there and post. Give us some marching orders. Make your podcast monkeys dance!

[Episode 60] Is This Thing On?

Oh hi! I didn’t see you there.

It has been rather a long time, hasn’t it. Sorry about that. In fairness, this is a two way street. You never call, you never write. No, I’m not blaming you. We could both do better.

I’ll get to the point. In this episode we talk about a lot of games, because a lot of games have come out. Spoilers: we like XCOM. We really like The Walking Dead. The rest you’ll need to listen to find out.

Oh, and I promised I would link you to Teleglitch, which you should totally download the demo for because it’s crazy in the good way.

I think that’s everything. Enjoy!

Hosted by Eric [Ravenlock]
Participants are James [Vigil80], Robert [Trebor], and Steve [Dukefrukem]
Produced by Clayton [Voodoo]

(Don’t forget to follow our Twitter feed, and if you want to join the discussion, come visit the forum thread over at Colony of Gamers.)