[Episode 76] Immortal Machines 2016 EditionPosted by Eric Leslie
You might have noticed, dear listener, that the first cast of 2015 was also the last cast of 2015. We’re sorry about that. I won’t pretend that I can make amends, but we wanted to talk about games, because it has been a long time. So we talked about games. Well, Steve and I talked about games. Would you like to listen? We would love to have you listen.
What did we talk about? A bunch of stuff. It’s Steve’s turn to be bummed out about gaming this episode, so I tried to drag him back from the brink. He’s been playing too much Far Cry, is the problem. You might remember, if you have a long memory, that in the last episode we asked about the various Far Cry themes that were on the table; they didn’t take our old Far Cry On The Moon idea, which is a shame, but we did almost get Far Cry With Dinosaurs out of it, so there’s that. Some series have too many games in them, and you don’t need to play them all, is the moral of this story.
We summarize 2015 a bit, and briefly discuss its most memorable game. (What was it? Find out inside!) We look forward to the year ahead, and speculate about VR and remote play and whether the next Resident Evil game will be any good. (No.) There’s lots of other random tidbits in there too, because we are a wordy duo. We hope you’ll enjoy it.
A brief note – at time of recording, Plants vs Zombies: Garden Warfare 2 did not include microtransactions. Now it does. Thanks for making me a dirty liar, EA. Still a good game, though.
OH! And you should get SUPERHOT. (Super. Hot. Super. Hot.) Everybody should do that.
Who knows what the future holds, but here we are, friends. Please, get cozy for the first? last? Immortal Machines 2016 Edition.
Hosted and Summarized by Eric [Ravenlock]
Participants are Steve [Dukefrukem] and the ghosts of James, Robert and Clayton. Listen, you can hear them in the background. (I kid! They’re fine! Probably.)
Produced by Eric [Ravenlock] (sorry in advance)